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Vagrant story rosencrantz
Vagrant story rosencrantz







vagrant story rosencrantz

You'll notice I sheathe the Fandango right away because when you're unarmed your RISK points fall a lot faster. * It's extremely important to kill the Dullahan in two combos since your RISK points shoot up dramatically quickly and I need to maintain my accuracy for the Ghost fight. He almost always opens up with a Drain Heart attack (he rarely does a physical attack, tricky to impact guard that Rhomphaia) which is impossible to defend against this early in the game. * I impact guard a lot on the way back as a means to ensure I have enough health for the Dullahan battle.

vagrant story rosencrantz vagrant story rosencrantz

* After the first boss, I access the menu screen to equip the necessary chain abilities/defensive abilities: Heavy Shot, Temper, Impact Guard, and Ward. I got really bad luck with those misses on his head, his most vulnerable body part (in terms of damage dealt). * The Minotaur fight could've gone better usually he only gets in two strikes but he lands three on me. I make a mistake right afterwards which cost me a second since I was mashing on start because I was anticipating a cut-scene to skip. * The first encounter with the Crimson Blades is avoidable if you manage to reach the cloudstone in time (saves at least 15 secs.). "Reinforcements? I am the reinforcements." Jumping around takes about the same amount of time as running. The main reason why I do this is to avoid enemy confrontations which consume time and carry the risk of death. One thing you'll notice right away in this run is that I jump around, A LOT. With that said, I'm really content about the fact that I will be the pioneer of destroying this all-time favorite game of mine. I was simply hoping to go through the game and discover stuff that can be useful for others. When I first started practicing for this speed run, I wasn't expecting to have a decent time, much less set the standard for future runners. Before I forget, I want to thank Hotarubi and all the Super Metroid tasers out there who truly inspired me to embark on this project.And of course, how could I not thank everyone in the Vagrant Story thread who provided encouragement, constructive criticism, and lively discussion? Gmacd (for starting the thread), moooh, rainman7, zenicreverie, ryuken, akheon, cannibalk9, Zugzwang (especially because of the bounty which provided more impetus), lag, bananamatic, translocating, instinctsage, and lastly AshleyRiot2006 for shedding some light on certain controversies I won't address here.All the administrators/moderators at SDA who maintain the site and do a damn good job of it: Enhasa, Mike Uyama, Nate, Dex, Morfans, bmn, ballofsnow, NahkahiiR, and last but certainly not least Radix.Also, Beamup for his Combat Mechanics Guide (also on Gamefaqs) which helped confirm most of my strategies on bosses (particularly regarding chain evade stats). Babo07052 for his First Play Speed Walkthrough on Gamefaqs which I relied on for the route.And of course they nurtured the love I have for video games, one way or another. Carlos who pretty much lets me live at his house for dirt cheap rent and allowed me to use his HD television for this project. Jose bought the game when it was released and eventually gave it to me since he wasn't too fond of it actually. My older brothers Jose Juan and Carlos.This run is dedicated to my father Daniel, even though he wouldn't approve of my spending time on this hobby.įirstly I'd like to thank certain people who helped make this speed run possible:









Vagrant story rosencrantz